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I
- IN_INVENTORY - Enum constant in enum class me.mythicalflame.spigotmodding.utilities.EventType
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Used when an item is in a player's inventory and does not match any other enum option.
- IN_MAIN_HAND - Enum constant in enum class me.mythicalflame.spigotmodding.utilities.EventType
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Used when an item is in a player's main hand.
- IN_OFF_HAND - Enum constant in enum class me.mythicalflame.spigotmodding.utilities.EventType
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Used when an item is in a player's off hand.
- interactWatcher(PlayerInteractEvent) - Method in class me.mythicalflame.spigotmodding.functionalities.PlayerInteractEventWatcher
- isWearingSet(Player, ModdedArmorSet) - Static method in class me.mythicalflame.spigotmodding.utilities.SpigotModdingAPI
- itemsSubCommand(CommandSender) - Static method in class me.mythicalflame.spigotmodding.commands.ItemsSubCommand
- ItemsSubCommand - Class in me.mythicalflame.spigotmodding.commands
- ItemsSubCommand() - Constructor for class me.mythicalflame.spigotmodding.commands.ItemsSubCommand
- itemSubCommand(CommandSender, String[]) - Static method in class me.mythicalflame.spigotmodding.commands.ItemSubCommand
- ItemSubCommand - Class in me.mythicalflame.spigotmodding.commands
- ItemSubCommand() - Constructor for class me.mythicalflame.spigotmodding.commands.ItemSubCommand
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