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I

IN_INVENTORY - Enum constant in enum class me.mythicalflame.spigotmodding.utilities.EventType
Used when an item is in a player's inventory and does not match any other enum option.
IN_MAIN_HAND - Enum constant in enum class me.mythicalflame.spigotmodding.utilities.EventType
Used when an item is in a player's main hand.
IN_OFF_HAND - Enum constant in enum class me.mythicalflame.spigotmodding.utilities.EventType
Used when an item is in a player's off hand.
interactWatcher(PlayerInteractEvent) - Method in class me.mythicalflame.spigotmodding.functionalities.PlayerInteractEventWatcher
 
isWearingSet(Player, ModdedArmorSet) - Static method in class me.mythicalflame.spigotmodding.utilities.SpigotModdingAPI
 
itemsSubCommand(CommandSender) - Static method in class me.mythicalflame.spigotmodding.commands.ItemsSubCommand
 
ItemsSubCommand - Class in me.mythicalflame.spigotmodding.commands
 
ItemsSubCommand() - Constructor for class me.mythicalflame.spigotmodding.commands.ItemsSubCommand
 
itemSubCommand(CommandSender, String[]) - Static method in class me.mythicalflame.spigotmodding.commands.ItemSubCommand
 
ItemSubCommand - Class in me.mythicalflame.spigotmodding.commands
 
ItemSubCommand() - Constructor for class me.mythicalflame.spigotmodding.commands.ItemSubCommand
 
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All Classes and Interfaces|All Packages|Serialized Form